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Hardkore Rules



The New World League is Hardkore. This means that there are a number of special rules as outlined below. These changes return the game to that played in the Dawn of History.

No Halfling Teams Are Allowed

Most Haflings have expressed no desire to leave their comfy Hobbit Holes in the shires of the Old World to experience the rigors of the New World. There are simply not enough Halflings in the New World to support a team.

No Big Uns Are Permitted

Because the sport of Blood Bowl is intended to remain a contest between the great races rather than their monstrous allies no Big Uns are permitted. For this reason Trolls, Minotaurs, Treemen and other Big Uns are not allowed. The Big Uns have their own league, but the limited brain power and sedentary habits of some players make it less dynamic than NWL Blood Bowl.

No Secret Weapons

The use of Secret Weapons is not allowed. Teams are expected to win on their own merit. If a coach wants to play rough than playing dirty is the only option.

No Wizards Are Permitted

Wizards are not allowed. Teams are expected to stand up on their own, not hire Magic Gunslingers. If a wizard wants to make crowns with NWL then working in Cabalvision is the most lucrative option.

Necromancers Are Allowed

Undead Teams make up an important part of the game. As a result Necromancers are allowed. The Undead must have them!

Apothecaries Are Permitted

The services of a good team medical provider are vital to the sport. As a result NWL teams are allowed to utilize an Apothecary to help mitigate such effects. The longevity this lends the players makes for a more exciting game.



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